WEEK THREE - COMBO ZOMBIES
1-2-1

I fully intend on running this one out again, and attempting a better result. The combo can for sure hit people out of nowhere if they’re not paying attention.

Round One petered out into a tame draw (I think I would have eventually lost to top decks due to the matchup) against Mono Green Tron. Game one was close, but after top decking an Ugin, my board was wiped and we went to game two. Game two… My goodness game two. It did the thing. Turn one Carrion Feeder, turn two Thran Vigil, turn three Putrid Goblin and hit out for 20. It was beautiful.

As mentioned game three was a tame draw, but I amassed a huge board state and my opponent simply had a Wurmcoil whilst trying to top deck an answer. Damping Sphere was huge in this matchup, as a lot of time was taken up trying to deal with said Damping Sphere. On the Tron side though, Pithing Needle naming one of my sacrifice outlets was also a huge blocker for my win con.

Round Two was a swift 0-2 against Zoo. I seem to have the worst luck against this deck. Admittedly I did know I was up against Zoo before the round started as I know the opponent well, and I did snap keep a hand with two Fatal Push in as a result like the scumbag I am. When they mulled to five, I was hopeful, but when a Scion of Draco was slammed turn two into another Scion of Draco on turn three… The lights dimmed. Game two wasn’t as open and shut, but these budget decks really seem to struggle against Zoo. The removal is far too effective, and they slap you very, very hard. Just in case this is being read by Smurfyyy from Team Templar though, Zoo does indeed still suck, and Merfolk will always be infinitely better.

Round Three I faced Affinity yet again (de-ja-vu), and though I ‘did the thing’ and drained my opponent to 0 in game one that was hella close. I believe I ended the game on 1 or 2 life, having had to ‘heart of the cards’ my way to the combo with Undead Augur draws. Game two and three were both hard mulligans on my side, and I simply couldn’t keep up with the speed of Affinity, particularly when my opponent kept a hand of seven in both games. Too many 0 drops for me to deal with, and with a Shadowspear wielding Ornithopter repeatedly slapping my forehead, it didn’t end well.

Round Four was the sole win of the day, and it was against the old but gold 8 Rack archetype. This was a clean 2-0, with Gravecrawler providing a lot of utility here to combat the discard spells. Lilliana of the Veil’s minus ability did slow me down temporarily, but the zombie army prevailed. I never got the chance to abuse Carrion Feeder’s low starting stats, but it was always a thought in my head as a potential sneaky way to get around Ensnaring Bridge, swinging in before pumping up to deal 20 damage.

Unfortunately a lot of the card choices in this deck aren’t transferrable into other deck archetypes, but despite this it was a lot of fun to pilot, and although I performed badly, I think it more than has the legs to do well. If you’ve been eyeing up a deck like Yawgmoth but can’t stomach the price barrier, from my perspective this has a very similar win condition/play pattern. It almost comes across as a win-con you’d be more likely to see in Commander, which also could appeal to some players.

As a brief update to this, during Week Four of the challenge I actually lent this deck to my friend Owen at FNM - he walked away with a solid 3-1! I believe the only loss was to Enchantress, with some very greedy one land keeps, so it does indeed seem like the deck has legs. 100% looking to run this back myself at some point.

It’s actually funny, when I started this series our typical FNM was full of break-neck top end decks, and we’ve almost taken a step back to the ‘Modern of old’. ‘Boomer’ Jund won this week, with decks like Enchantress, R/G Eldrazi, Combo Zombies, 8 Whack all in the mix. It’s been great to see the variety, and people simply playing what they find ‘fun’.

Does it take away from the ‘Budget Challenge’? Probably, yes, but it’s also somewhat proven the point - Modern can still be fun, even if you play your pet deck that you don’t tweak every week in the pursuit of peak performance. Either way, I’m going to be running out the remaining decks I’ve got prepared for upcoming weeks, albeit with a brief intermission for MotM Pre-Release, and some preparation for Axion Now’s ‘The Gathering’.